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Since i am on holiday, I will not be fixing this until at least tuesday or thursday, however there are some things i need to discuss on here. my fingers hurt from all of this sql database fixes. basically, our new host has this weird false ToS policy that is against velocity proxies going onto external servers, which we need to save money. then the host blamed me first when they were facing docker networking issues, so i had to make a lengthy feedback about the service and all then they fixed it. everything works now, even someone helped me out.. their guide is outdated. anyway, the server isnt finished but the legacy server is, however there are a few problems on the legacy server:
however, shop, homes, vaults, and everything else, works. this is because our new hoster decided to cap the connection limit to some ridiculous low number meaning we've got to move stuff around to different databases, which is annoying because it doesnt set the ID as the primary key if it gets moved to that new database. this is something i cant physically do on my macbook due to sore fingers and where i am (my kneecaps hate me)
legacy server: glmsmplegacy.exaroton.me
main server (UNFINISHED): play.glmidnight.co.uk /server survival (VANILLA FOR NOW)